Articles about Power Girl | Pre-Flashpoint • Post-Flashpoint |
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Classic
World Wonder
Supergirl
“ | One more Kryptonian down, is that what you're thinking? One more Superman you've knocked in the dust. You saaaaad old monster. You want to know who this world's Superman is? IT'S ME. | „ |
Contents
- 1 Summary
- 2 Powers and Stats
- 3 References
- 4 Notable Matchups
- 5 Discussions
Summary
Kara Zor-El was among the sole survivors of Krypton's last days. Rocketed into space, she was found the kind-hearted Superman, who raised her as if she were his own daughter. As Supergirl, she was a juvenile hero who unfortunately lost her innocence in the Apokolips War, which would eventually destroy all of Earth. Sent through a portal to the "Prime Earth" of Earth 0, Kara took up the identity of Power Girl.
Powers and Stats
Tier: At least 5-C | 4-B
Key: Earth 2 | Earth 0
Name: Power Girl, Supergirl, Monkey Woman, Kara Zor-El, Karen Starr
Origin: DC Comics
Gender: Female
Age: 20 at the start of her superhero career
Classification: Kryptonian, World Wonder, Superhero, CEO of Starr Industries
Powers and Abilities:
Powers and Abilities
Equipment and preparation
Resistances
Superhuman Physical Characteristics, Flight, Self-Sustenance (Types 1 and 2, frequently goes into space and underwater and can survive with no food), Spaceflight, Self-Sustenance, Empowerment (Empowered by Yellow Sun Radiation), Heat Manipulation, Energy Projection, Fire Manipulation (Via Heat Vision), Enhanced Senses (Has x-ray vision[1] Can see particles[2] Can see great distances[3] Can hear plants growing 100 miles away[4]), Pressure Points (Non-lethally took out a guard by pressure-pointing them[2]), Air Manipulation, Cold Manipulation, Breath Attack (Can create gusts of winds with her Super Breath[3] and should be able to utilize frost breath), Underground Mobility (As seen here[5]), limited Light Manipulation (After absorbing sunlight while unstable, she began to glow[6]), Non-Physical Interaction (Ripped apart Xazdi's darkness[6]), likely Underwater Breathing (Can fight underwater without the threat of dawning[7]), Fire Manipulation (Her heat-vision can cause fires[7]), Martial Arts (Proficient in wrestling moves[8]), BFR (Could throw Harley Quinn to Saturn[9] Punched Vartox, who is nearly as strong as Kryptonians, across a planet[10]), Berserk Mode (Can become incredibly violent very fast[10])
Dimensional Travel via the Quantum Tunneler, Power Bestowal (Gave Tanya Spears some of her power[11][12]), Portal Creation (Via Infinity Rings[4]), Cloth Manipulation (Superman's Shield automatically sewed itself to her outfit[13])
Resistance to Temperature Manipulation, Radiation Manipulation, Sound Manipulation, Light Manipulation (Survived Hakou's powerful radiation beams, though was incapacitated briefly.[14] Dived in a nuclear generator with no ill affects[15] Survived a point-blank nuclear bomb[9]), Power Nullification (Power nullifiers for Prime Earth Kryptonians barely affect her[8]), Matter Manipulation (Survived several blasts from the Omega Beams[16])
Attack Potency: At least Moon level (Defeated Fury[17] and drew blood from Darkseid[18][19], both of whom should be much more powerful than the strongest Parademons. Traded blows with Green Lantern[20], who destroyed huge portions of Apokolips) | Solar System level (Defeated DeSaad[11] Ragdolled Vartox several times[10], who is often regarded as nearly as strong as Superman)
Speed: Unknown (Outflew the Omega Beams[21]) | Massively FTL+ (Comparable to other Kryptonians)
Lifting Strength: Unknown | Stellar (Should be comparable to Superman)
Striking Strength: At least Moon level (Defeated Jimmy Olsen, who was as powerful as New Gods[22]) | Solar System level (Traded blows with her doppleganger[23] Punched out Solomon Grundy[24])
Durability: At least Moon level (Endured many blows from Darkseid[18]) | Solar System level (Not seriously injured from a battle with O.M.A.C.[25][26])
Stamina: Superhuman (Managed to continue fighting even as her power was being drained to near human levels)
Range: At least several meters with heat vision
Standard Equipment: Her suit.
Intelligence: Gifted (Kara is the CEO of a seemingly successful, multi-national business, though much of her scientific knowedge and leadership skills were retconned after Flashpoint in favor of more pragmatic knowledge, such as routinely 'buying talent'. Not shown to be a particularly skilled fighter and often relies on brawling)
Weaknesses: Kryptonite, red solar radiation, lack of sunlight drains her powers over time.
Notes: Kara has different power levels on different Earths due to the different frequencies of them.
References
- ↑ Worlds' Finest Vol 1 1
- ↑ 2.0 2.1 Worlds Finest Vol 1 5
- ↑ 3.0 3.1 Worlds' Finest' Vol 1 7
- ↑ 4.0 4.1 Harley Quinn Vol 2 12
- ↑ Worlds Finest Vol 1 10
- ↑ 6.0 6.1 Worlds Finest Vol 1 18
- ↑ 7.0 7.1 Worlds Finest Vol 1 19
- ↑ 8.0 8.1 Worlds Finest Vol 1 21
- ↑ 9.0 9.1 Harley Quinn Vol 2 13
- ↑ 10.0 10.1 10.2 Harley Quinn/Power GirlVol 4-6
- ↑ 11.0 11.1 Worlds Finest Vol 1 25
- ↑ Worlds Finest Vol 1 26
- ↑ Earth 2: World's End Vol 1 16
- ↑ Worlds' Finest Vol 1 2-3
- ↑ Worlds Finest Vol 1 24
- ↑ Earth 2: Worlds End Vol 1 25
- ↑ Worlds Finest Annual 1
- ↑ 18.0 18.1 Earth 2: Worlds End Vol 1 26
- ↑ Earth 2: Worlds End Vol 1 18
- ↑ Earth 2: Society Vol 1 22
- ↑ Earth 2: Worlds End Vol 1 27
- ↑ Earth 2: Society Vol 1 7
- ↑ Harley Quinn/Power Girl Vol 1 6
- ↑ Harley Quinn Vol 3 41
- ↑ Suicide Squad Vol 4 28
- ↑ Suicide Squad Vol 4 29
Notable Matchups
Victories:
Losses:
Inconclusive: